Structure recording a queued geometry for low level builds.
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#include <OgreInstancedGeometry.h>
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| void | operator delete (void *ptr) |
| void | operator delete (void *ptr, const char *, int, const char *) |
| void | operator delete (void *ptr, void *) |
| void | operator delete[] (void *ptr) |
| void | operator delete[] (void *ptr, const char *, int, const char *) |
| void * | operator new (size_t sz) |
| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| | operator new, with debug line info
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| void * | operator new (size_t sz, void *ptr) |
| | placement operator new
|
| void * | operator new[] (size_t sz) |
| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| | array operator new, with debug line info
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Structure recording a queued geometry for low level builds.
Definition at line 159 of file OgreInstancedGeometry.h.
◆ operator delete() [1/3]
◆ operator delete() [2/3]
◆ operator delete() [3/3]
◆ operator delete[]() [1/2]
◆ operator delete[]() [2/2]
◆ operator new() [1/3]
◆ operator new() [2/3]
◆ operator new() [3/3]
◆ operator new[]() [1/2]
◆ operator new[]() [2/2]
◆ geometry
◆ ID
| unsigned int Ogre::InstancedGeometry::QueuedGeometry::ID |
◆ orientation
| Quaternion Ogre::InstancedGeometry::QueuedGeometry::orientation |
◆ position
| Vector3 Ogre::InstancedGeometry::QueuedGeometry::position |
◆ scale
| Vector3 Ogre::InstancedGeometry::QueuedGeometry::scale |
The documentation for this struct was generated from the following file: