Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper Class Referenceabstract

Interface definition for helper class to generate shaders. More...

#include <OgreTerrainMaterialGeneratorA.h>

Inheritance diagram for Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper:

Public Member Functions

 ShaderHelper ()
virtual ~ShaderHelper ()
virtual HighLevelGpuProgramPtr generateFragmentProgram (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt)
virtual HighLevelGpuProgramPtr generateVertexProgram (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt)
void operator delete (void *ptr)
void operator delete (void *ptr, const char *, int, const char *)
void operator delete (void *ptr, void *)
void operator delete[] (void *ptr)
void operator delete[] (void *ptr, const char *, int, const char *)
void * operator new (size_t sz)
void * operator new (size_t sz, const char *file, int line, const char *func)
 operator new, with debug line info
void * operator new (size_t sz, void *ptr)
 placement operator new
void * operator new[] (size_t sz)
void * operator new[] (size_t sz, const char *file, int line, const char *func)
 array operator new, with debug line info
virtual void updateParams (const SM2Profile *prof, const MaterialPtr &mat, const Terrain *terrain, bool compositeMap)

Protected Member Functions

virtual HighLevelGpuProgramPtr createFragmentProgram (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt)=0
virtual HighLevelGpuProgramPtr createVertexProgram (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt)=0
virtual void defaultFpParams (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, const HighLevelGpuProgramPtr &prog)
virtual void defaultVpParams (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, const HighLevelGpuProgramPtr &prog)
virtual void generateFpFooter (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, StringUtil::StrStreamType &outStream)=0
virtual void generateFpHeader (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, StringUtil::StrStreamType &outStream)=0
virtual void generateFpLayer (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, uint layer, StringUtil::StrStreamType &outStream)=0
virtual void generateFragmentProgramSource (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, StringUtil::StrStreamType &outStream)
virtual void generateVertexProgramSource (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, StringUtil::StrStreamType &outStream)
virtual void generateVpFooter (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, StringUtil::StrStreamType &outStream)=0
virtual void generateVpHeader (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, StringUtil::StrStreamType &outStream)=0
virtual void generateVpLayer (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, uint layer, StringUtil::StrStreamType &outStream)=0
virtual String getFragmentProgramName (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt)
virtual String getVertexProgramName (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt)
virtual void updateFpParams (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, const GpuProgramParametersSharedPtr &params)
virtual void updateVpParams (const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, const GpuProgramParametersSharedPtr &params)

Static Protected Member Functions

static String getChannel (uint idx)

Protected Attributes

size_t mShadowSamplerStartHi
size_t mShadowSamplerStartLo

Detailed Description

Interface definition for helper class to generate shaders.

Definition at line 162 of file OgreTerrainMaterialGeneratorA.h.

Constructor & Destructor Documentation

◆ ShaderHelper()

Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::ShaderHelper ( )

◆ ~ShaderHelper()

virtual Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::~ShaderHelper ( )
virtual

Definition at line 166 of file OgreTerrainMaterialGeneratorA.h.

Member Function Documentation

◆ createFragmentProgram()

◆ createVertexProgram()

◆ defaultFpParams()

virtual void Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::defaultFpParams ( const SM2Profile * prof,
const Terrain * terrain,
TechniqueType tt,
const HighLevelGpuProgramPtr & prog )
protectedvirtual

◆ defaultVpParams()

virtual void Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::defaultVpParams ( const SM2Profile * prof,
const Terrain * terrain,
TechniqueType tt,
const HighLevelGpuProgramPtr & prog )
protectedvirtual

◆ generateFpFooter()

virtual void Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::generateFpFooter ( const SM2Profile * prof,
const Terrain * terrain,
TechniqueType tt,
StringUtil::StrStreamType & outStream )
protectedpure virtual

◆ generateFpHeader()

virtual void Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::generateFpHeader ( const SM2Profile * prof,
const Terrain * terrain,
TechniqueType tt,
StringUtil::StrStreamType & outStream )
protectedpure virtual

◆ generateFpLayer()

virtual void Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::generateFpLayer ( const SM2Profile * prof,
const Terrain * terrain,
TechniqueType tt,
uint layer,
StringUtil::StrStreamType & outStream )
protectedpure virtual

◆ generateFragmentProgram()

virtual HighLevelGpuProgramPtr Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::generateFragmentProgram ( const SM2Profile * prof,
const Terrain * terrain,
TechniqueType tt )
virtual

◆ generateFragmentProgramSource()

virtual void Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::generateFragmentProgramSource ( const SM2Profile * prof,
const Terrain * terrain,
TechniqueType tt,
StringUtil::StrStreamType & outStream )
protectedvirtual

◆ generateVertexProgram()

virtual HighLevelGpuProgramPtr Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::generateVertexProgram ( const SM2Profile * prof,
const Terrain * terrain,
TechniqueType tt )
virtual

◆ generateVertexProgramSource()

virtual void Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::generateVertexProgramSource ( const SM2Profile * prof,
const Terrain * terrain,
TechniqueType tt,
StringUtil::StrStreamType & outStream )
protectedvirtual

◆ generateVpFooter()

virtual void Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::generateVpFooter ( const SM2Profile * prof,
const Terrain * terrain,
TechniqueType tt,
StringUtil::StrStreamType & outStream )
protectedpure virtual

◆ generateVpHeader()

virtual void Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::generateVpHeader ( const SM2Profile * prof,
const Terrain * terrain,
TechniqueType tt,
StringUtil::StrStreamType & outStream )
protectedpure virtual

◆ generateVpLayer()

virtual void Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::generateVpLayer ( const SM2Profile * prof,
const Terrain * terrain,
TechniqueType tt,
uint layer,
StringUtil::StrStreamType & outStream )
protectedpure virtual

◆ getChannel()

String Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::getChannel ( uint idx)
staticprotected

◆ getFragmentProgramName()

virtual String Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::getFragmentProgramName ( const SM2Profile * prof,
const Terrain * terrain,
TechniqueType tt )
protectedvirtual

◆ getVertexProgramName()

virtual String Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::getVertexProgramName ( const SM2Profile * prof,
const Terrain * terrain,
TechniqueType tt )
protectedvirtual

◆ operator delete() [1/3]

void Ogre::AllocatedObject< GeneralAllocPolicy >::operator delete ( void * ptr)
inherited

Definition at line 96 of file OgreMemoryAllocatedObject.h.

◆ operator delete() [2/3]

void Ogre::AllocatedObject< GeneralAllocPolicy >::operator delete ( void * ptr,
const char * ,
int ,
const char *  )
inherited

Definition at line 108 of file OgreMemoryAllocatedObject.h.

◆ operator delete() [3/3]

void Ogre::AllocatedObject< GeneralAllocPolicy >::operator delete ( void * ptr,
void *  )
inherited

Definition at line 102 of file OgreMemoryAllocatedObject.h.

◆ operator delete[]() [1/2]

void Ogre::AllocatedObject< GeneralAllocPolicy >::operator delete[] ( void * ptr)
inherited

Definition at line 113 of file OgreMemoryAllocatedObject.h.

◆ operator delete[]() [2/2]

void Ogre::AllocatedObject< GeneralAllocPolicy >::operator delete[] ( void * ptr,
const char * ,
int ,
const char *  )
inherited

Definition at line 119 of file OgreMemoryAllocatedObject.h.

◆ operator new() [1/3]

void * Ogre::AllocatedObject< GeneralAllocPolicy >::operator new ( size_t sz)
inherited

Definition at line 73 of file OgreMemoryAllocatedObject.h.

◆ operator new() [2/3]

void * Ogre::AllocatedObject< GeneralAllocPolicy >::operator new ( size_t sz,
const char * file,
int line,
const char * func )
inherited

operator new, with debug line info

Definition at line 68 of file OgreMemoryAllocatedObject.h.

◆ operator new() [3/3]

void * Ogre::AllocatedObject< GeneralAllocPolicy >::operator new ( size_t sz,
void * ptr )
inherited

placement operator new

Definition at line 79 of file OgreMemoryAllocatedObject.h.

◆ operator new[]() [1/2]

void * Ogre::AllocatedObject< GeneralAllocPolicy >::operator new[] ( size_t sz)
inherited

Definition at line 91 of file OgreMemoryAllocatedObject.h.

◆ operator new[]() [2/2]

void * Ogre::AllocatedObject< GeneralAllocPolicy >::operator new[] ( size_t sz,
const char * file,
int line,
const char * func )
inherited

array operator new, with debug line info

Definition at line 86 of file OgreMemoryAllocatedObject.h.

◆ updateFpParams()

virtual void Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::updateFpParams ( const SM2Profile * prof,
const Terrain * terrain,
TechniqueType tt,
const GpuProgramParametersSharedPtr & params )
protectedvirtual

◆ updateParams()

virtual void Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::updateParams ( const SM2Profile * prof,
const MaterialPtr & mat,
const Terrain * terrain,
bool compositeMap )
virtual

◆ updateVpParams()

virtual void Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::updateVpParams ( const SM2Profile * prof,
const Terrain * terrain,
TechniqueType tt,
const GpuProgramParametersSharedPtr & params )
protectedvirtual

Member Data Documentation

◆ mShadowSamplerStartHi

size_t Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::mShadowSamplerStartHi
protected

Definition at line 189 of file OgreTerrainMaterialGeneratorA.h.

Referenced by ShaderHelper().

◆ mShadowSamplerStartLo

size_t Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper::mShadowSamplerStartLo
protected

Definition at line 190 of file OgreTerrainMaterialGeneratorA.h.

Referenced by ShaderHelper().


The documentation for this class was generated from the following file:

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.