Inner helper class to implement the visitor pattern for rendering objects in a queue. More...
#include <OgreSceneManager.h>

Public Member Functions | |
| SceneMgrQueuedRenderableVisitor () | |
| ~SceneMgrQueuedRenderableVisitor () | |
| bool | visit (const Pass *p) |
| void | visit (Renderable *r) |
| Visit method called once per Renderable on a grouped collection. More... | |
| void | visit (RenderablePass *rp) |
| Called when visiting a RenderablePass, i.e. More... | |
Public Attributes | |
| bool | autoLights |
| Automatic light handling? More... | |
| const LightList * | manualLightList |
| Manual light list. More... | |
| bool | scissoring |
| Scissoring if requested? More... | |
| SceneManager * | targetSceneMgr |
| Target SM to send renderables to. More... | |
| bool | transparentShadowCastersMode |
| Are we in transparent shadow caster mode? More... | |
Protected Attributes | |
| const Pass * | mUsedPass |
| Pass that was actually used at the grouping level. More... | |
Inner helper class to implement the visitor pattern for rendering objects in a queue.
Definition at line 357 of file OgreSceneManager.h.
| Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::SceneMgrQueuedRenderableVisitor | ( | ) |
Definition at line 363 of file OgreSceneManager.h.
| Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::~SceneMgrQueuedRenderableVisitor | ( | ) |
Definition at line 365 of file OgreSceneManager.h.
|
virtual |
Implements Ogre::QueuedRenderableVisitor.
|
virtual |
Visit method called once per Renderable on a grouped collection.
Implements Ogre::QueuedRenderableVisitor.
|
virtual |
Called when visiting a RenderablePass, i.e.
items in a sorted collection where items are not grouped by pass.
Implements Ogre::QueuedRenderableVisitor.
| bool Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::autoLights |
Automatic light handling?
Definition at line 375 of file OgreSceneManager.h.
| const LightList* Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::manualLightList |
Manual light list.
Definition at line 377 of file OgreSceneManager.h.
|
protected |
Pass that was actually used at the grouping level.
Definition at line 361 of file OgreSceneManager.h.
| bool Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::scissoring |
Scissoring if requested?
Definition at line 379 of file OgreSceneManager.h.
| SceneManager* Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::targetSceneMgr |
Target SM to send renderables to.
Definition at line 371 of file OgreSceneManager.h.
| bool Ogre::SceneManager::SceneMgrQueuedRenderableVisitor::transparentShadowCastersMode |
Are we in transparent shadow caster mode?
Definition at line 373 of file OgreSceneManager.h.
Copyright © 2012 Torus Knot Software Ltd

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