#include <OgreInstancedGeometry.h>
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| | InstancedObject (unsigned short index) |
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| | InstancedObject (unsigned short index, SkeletonInstance *skeleton, AnimationStateSet *animations) |
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| | ~InstancedObject () |
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| void | addBucketToList (GeometryBucket *bucket) |
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| AnimationState * | getAnimationState (const String &name) const |
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| GeometryBucketList & | getGeometryBucketList (void) |
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| Matrix3 | getLocalAxes (void) const |
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| Quaternion & | getOrientation (void) |
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| const Vector3 & | getPosition (void) const |
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| const Vector3 & | getScale () const |
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| SkeletonInstance * | getSkeletonInstance (void) |
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| void | needUpdate () |
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| void | operator delete (void *ptr) |
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| void | operator delete (void *ptr, const char *, int, const char *) |
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| void | operator delete (void *ptr, void *) |
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| void | operator delete[] (void *ptr) |
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| void | operator delete[] (void *ptr, const char *, int, const char *) |
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| void * | operator new (size_t sz) |
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| void * | operator new (size_t sz, const char *file, int line, const char *func) |
| | operator new, with debug line info More...
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| void * | operator new (size_t sz, void *ptr) |
| | placement operator new More...
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| void * | operator new[] (size_t sz) |
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| void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
| | array operator new, with debug line info More...
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| void | pitch (const Radian &angle) |
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| void | roll (const Radian &angle) |
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| void | rotate (const Quaternion &q) |
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| void | setOrientation (const Quaternion &q) |
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| void | setPosition (Vector3 position) |
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| void | setPositionAndOrientation (Vector3 p, const Quaternion &q) |
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| void | setScale (const Vector3 &scale) |
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| void | translate (const Matrix3 &axes, const Vector3 &move) |
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| void | translate (const Vector3 &d) |
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| void | updateAnimation (void) |
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| void | yaw (const Radian &angle) |
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Definition at line 261 of file OgreInstancedGeometry.h.
◆ GeometryBucketList
◆ TransformSpace
| Enumerator |
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| TS_LOCAL | Transform is relative to the local space.
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| TS_PARENT | Transform is relative to the space of the parent node.
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| TS_WORLD | Transform is relative to world space.
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Definition at line 265 of file OgreInstancedGeometry.h.
◆ InstancedObject() [1/2]
| Ogre::InstancedGeometry::InstancedObject::InstancedObject |
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unsigned short |
index | ) |
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◆ InstancedObject() [2/2]
◆ ~InstancedObject()
| Ogre::InstancedGeometry::InstancedObject::~InstancedObject |
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| ) |
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◆ addBucketToList()
| void Ogre::InstancedGeometry::InstancedObject::addBucketToList |
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GeometryBucket * |
bucket | ) |
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◆ getAnimationState()
| AnimationState* Ogre::InstancedGeometry::InstancedObject::getAnimationState |
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const String & |
name | ) |
const |
◆ getGeometryBucketList()
| GeometryBucketList& Ogre::InstancedGeometry::InstancedObject::getGeometryBucketList |
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void |
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◆ getLocalAxes()
| Matrix3 Ogre::InstancedGeometry::InstancedObject::getLocalAxes |
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void |
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const |
◆ getOrientation()
| Quaternion& Ogre::InstancedGeometry::InstancedObject::getOrientation |
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void |
| ) |
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◆ getPosition()
| const Vector3& Ogre::InstancedGeometry::InstancedObject::getPosition |
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void |
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const |
◆ getScale()
| const Vector3& Ogre::InstancedGeometry::InstancedObject::getScale |
( |
| ) |
const |
◆ getSkeletonInstance()
| SkeletonInstance* Ogre::InstancedGeometry::InstancedObject::getSkeletonInstance |
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void |
| ) |
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◆ needUpdate()
| void Ogre::InstancedGeometry::InstancedObject::needUpdate |
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| ) |
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◆ operator delete() [1/3]
◆ operator delete() [2/3]
◆ operator delete() [3/3]
◆ operator delete[]() [1/2]
◆ operator delete[]() [2/2]
◆ operator new() [1/3]
◆ operator new() [2/3]
template<class Alloc >
| void* Ogre::AllocatedObject< Alloc >::operator new |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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) |
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inherited |
◆ operator new() [3/3]
◆ operator new[]() [1/2]
◆ operator new[]() [2/2]
template<class Alloc >
| void* Ogre::AllocatedObject< Alloc >::operator new[] |
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size_t |
sz, |
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const char * |
file, |
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int |
line, |
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const char * |
func |
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) |
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inherited |
◆ pitch()
| void Ogre::InstancedGeometry::InstancedObject::pitch |
( |
const Radian & |
angle | ) |
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◆ roll()
| void Ogre::InstancedGeometry::InstancedObject::roll |
( |
const Radian & |
angle | ) |
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◆ rotate()
| void Ogre::InstancedGeometry::InstancedObject::rotate |
( |
const Quaternion & |
q | ) |
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◆ setOrientation()
| void Ogre::InstancedGeometry::InstancedObject::setOrientation |
( |
const Quaternion & |
q | ) |
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◆ setPosition()
| void Ogre::InstancedGeometry::InstancedObject::setPosition |
( |
Vector3 |
position | ) |
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◆ setPositionAndOrientation()
| void Ogre::InstancedGeometry::InstancedObject::setPositionAndOrientation |
( |
Vector3 |
p, |
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const Quaternion & |
q |
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) |
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◆ setScale()
| void Ogre::InstancedGeometry::InstancedObject::setScale |
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const Vector3 & |
scale | ) |
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◆ translate() [1/2]
| void Ogre::InstancedGeometry::InstancedObject::translate |
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const Matrix3 & |
axes, |
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const Vector3 & |
move |
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) |
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◆ translate() [2/2]
| void Ogre::InstancedGeometry::InstancedObject::translate |
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const Vector3 & |
d | ) |
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◆ updateAnimation()
| void Ogre::InstancedGeometry::InstancedObject::updateAnimation |
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void |
| ) |
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◆ yaw()
| void Ogre::InstancedGeometry::InstancedObject::yaw |
( |
const Radian & |
angle | ) |
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◆ GeometryBucket
◆ mAnimationState
◆ mBoneMatrices
| Matrix4* Ogre::InstancedGeometry::InstancedObject::mBoneMatrices |
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protected |
◆ mBoneWorldMatrices
| Matrix4* Ogre::InstancedGeometry::InstancedObject::mBoneWorldMatrices |
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protected |
◆ mFrameAnimationLastUpdated
| unsigned long Ogre::InstancedGeometry::InstancedObject::mFrameAnimationLastUpdated |
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protected |
◆ mGeometryBucketList
◆ mIndex
| unsigned short Ogre::InstancedGeometry::InstancedObject::mIndex |
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protected |
◆ mNumBoneMatrices
| unsigned short Ogre::InstancedGeometry::InstancedObject::mNumBoneMatrices |
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protected |
◆ mOrientation
| Quaternion Ogre::InstancedGeometry::InstancedObject::mOrientation |
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protected |
◆ mPosition
| Vector3 Ogre::InstancedGeometry::InstancedObject::mPosition |
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protected |
◆ mScale
| Vector3 Ogre::InstancedGeometry::InstancedObject::mScale |
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protected |
◆ mSkeletonInstance
◆ mTransformation
| Matrix4 Ogre::InstancedGeometry::InstancedObject::mTransformation |
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protected |
The documentation for this class was generated from the following file: