#include <vector>
#include <string>
#include <ignition/math/Vector3.hh>
#include "gazebo/common/Time.hh"
#include "gazebo/msgs/msgs.hh"
#include "gazebo/physics/JointWrench.hh"
#include "gazebo/physics/PhysicsTypes.hh"
#include "gazebo/util/system.hh"
Go to the source code of this file.
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| class | Contact |
| | A contact between two collisions. Each contact can consist of a number of contact points. More...
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| |
◆ MAX_COLLIDE_RETURNS
| #define MAX_COLLIDE_RETURNS 250 |
◆ MAX_CONTACT_JOINTS
| #define MAX_CONTACT_JOINTS 250 |