|
| | vtkHierarchicalGraphView (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly. More...
|
| |
| | vtkHierarchicalGraphView () |
| | Undocumented Block More...
|
| |
| virtual void | ColorGraphEdgesByArrayOff () |
| | Whether to color edges. Default is off. More...
|
| |
| virtual void | ColorGraphEdgesByArrayOn () |
| | Whether to color edges. Default is off. More...
|
| |
| virtual double | GetBundlingStrength () |
| | Set the bundling strength. More...
|
| |
| virtual bool | GetColorGraphEdgesByArray () |
| | Whether to color edges. Default is off. More...
|
| |
| virtual string | GetGraphEdgeColorArrayName () |
| | The array to use for coloring edges. Default is "color". More...
|
| |
| virtual string | GetGraphEdgeLabelArrayName () |
| | The array to use for edge labeling. Default is "label". More...
|
| |
| virtual int | GetGraphEdgeLabelFontSize () |
| | The size of the font used for edge labeling More...
|
| |
| virtual bool | GetGraphEdgeLabelVisibility () |
| | Whether to show edge labels. Default is off. More...
|
| |
| virtual bool | GetGraphVisibility () |
| | Whether the graph edges are visible (default off). More...
|
| |
| virtual void | GraphEdgeLabelVisibilityOff () |
| | Whether to show edge labels. Default is off. More...
|
| |
| virtual void | GraphEdgeLabelVisibilityOn () |
| | Whether to show edge labels. Default is off. More...
|
| |
| virtual void | GraphVisibilityOff () |
| | Whether the graph edges are visible (default off). More...
|
| |
| virtual void | GraphVisibilityOn () |
| | Whether the graph edges are visible (default off). More...
|
| |
| override int | IsA (string type) |
| | Undocumented Block More...
|
| |
| new vtkHierarchicalGraphView | NewInstance () |
| | Undocumented Block More...
|
| |
| virtual void | SetBundlingStrength (double strength) |
| | Set the bundling strength. More...
|
| |
| virtual void | SetColorGraphEdgesByArray (bool vis) |
| | Whether to color edges. Default is off. More...
|
| |
| virtual void | SetGraphEdgeColorArrayName (string name) |
| | The array to use for coloring edges. Default is "color". More...
|
| |
| virtual void | SetGraphEdgeColorToSplineFraction () |
| | Set the color to be the spline fraction More...
|
| |
| virtual void | SetGraphEdgeLabelArrayName (string name) |
| | The array to use for edge labeling. Default is "label". More...
|
| |
| virtual void | SetGraphEdgeLabelFontSize (int size) |
| | The size of the font used for edge labeling More...
|
| |
| virtual void | SetGraphEdgeLabelVisibility (bool vis) |
| | Whether to show edge labels. Default is off. More...
|
| |
| vtkDataRepresentation | SetGraphFromInput (vtkDataObject input) |
| | Set the tree and graph representations to the appropriate input ports. More...
|
| |
| vtkDataRepresentation | SetGraphFromInputConnection (vtkAlgorithmOutput conn) |
| | Set the tree and graph representations to the appropriate input ports. More...
|
| |
| virtual void | SetGraphVisibility (bool b) |
| | Whether the graph edges are visible (default off). More...
|
| |
| vtkDataRepresentation | SetHierarchyFromInput (vtkDataObject input) |
| | Set the tree and graph representations to the appropriate input ports. More...
|
| |
| vtkDataRepresentation | SetHierarchyFromInputConnection (vtkAlgorithmOutput conn) |
| | Set the tree and graph representations to the appropriate input ports. More...
|
| |
| | vtkGraphLayoutView (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly. More...
|
| |
| | vtkGraphLayoutView () |
| | Undocumented Block More...
|
| |
| void | AddIconType (string type, int index) |
| | Associate the icon at index "index" in the vtkTexture to all vertices containing "type" as a value in the vertex attribute array specified by IconArrayName. More...
|
| |
| void | ClearIconTypes () |
| | Clear all icon mappings. More...
|
| |
| virtual void | ColorEdgesOff () |
| | Whether to color edges. Default is off. More...
|
| |
| virtual void | ColorEdgesOn () |
| | Whether to color edges. Default is off. More...
|
| |
| virtual void | ColorVerticesOff () |
| | Whether to color vertices. Default is off. More...
|
| |
| virtual void | ColorVerticesOn () |
| | Whether to color vertices. Default is off. More...
|
| |
| virtual void | EdgeLabelVisibilityOff () |
| | Whether to show edge labels. Default is off. More...
|
| |
| virtual void | EdgeLabelVisibilityOn () |
| | Whether to show edge labels. Default is off. More...
|
| |
| virtual void | EdgeSelectionOff () |
| | Whether edges are selectable. Default is on. More...
|
| |
| virtual void | EdgeSelectionOn () |
| | Whether edges are selectable. Default is on. More...
|
| |
| virtual void | EdgeVisibilityOff () |
| | Whether to show the edges at all. Default is on More...
|
| |
| virtual void | EdgeVisibilityOn () |
| | Whether to show the edges at all. Default is on More...
|
| |
| bool | GetColorEdges () |
| | Whether to color edges. Default is off. More...
|
| |
| bool | GetColorVertices () |
| | Whether to color vertices. Default is off. More...
|
| |
| string | GetEdgeColorArrayName () |
| | The array to use for coloring edges. Default is "color". More...
|
| |
| string | GetEdgeLabelArrayName () |
| | The array to use for edge labeling. Default is "label". More...
|
| |
| virtual int | GetEdgeLabelFontSize () |
| | The size of the font used for edge labeling More...
|
| |
| bool | GetEdgeLabelVisibility () |
| | Whether to show edge labels. Default is off. More...
|
| |
| vtkEdgeLayoutStrategy | GetEdgeLayoutStrategy () |
| | The layout strategy to use when performing the edge layout. This signature allows an application to create a layout object directly and simply set the pointer through this method. More...
|
| |
| string | GetEdgeLayoutStrategyName () |
| | The layout strategy to use when performing the edge layout. The possible strings are: "Arc Parallel" - Arc parallel edges and self loops. "Pass Through" - Use edge routes assigned to the input. Default is "Arc Parallel". More...
|
| |
| bool | GetEdgeScalarBarVisibility () |
| | Whether the scalar bar for edges is visible. Default is off. More...
|
| |
| bool | GetEdgeSelection () |
| | Whether edges are selectable. Default is on. More...
|
| |
| bool | GetEdgeVisibility () |
| | Whether to show the edges at all. Default is on More...
|
| |
| int | GetEnableEdgesByArray () |
| | Whether to color edges. Default is off. More...
|
| |
| int | GetEnableVerticesByArray () |
| | Whether to color vertices. Default is off. More...
|
| |
| string | GetEnabledEdgesArrayName () |
| | The array to use for coloring edges. More...
|
| |
| string | GetEnabledVerticesArrayName () |
| | The array to use for coloring vertices. More...
|
| |
| int | GetGlyphType () |
| | The type of glyph to use for the vertices More...
|
| |
| bool | GetHideEdgeLabelsOnInteraction () |
| | Whether to hide edge labels during mouse interactions. Default is off. More...
|
| |
| bool | GetHideVertexLabelsOnInteraction () |
| | Whether to hide vertex labels during mouse interactions. Default is off. More...
|
| |
| string | GetIconArrayName () |
| | The array used for assigning icons More...
|
| |
| bool | GetIconVisibility () |
| | Whether icons are visible (default off). More...
|
| |
| vtkGraphLayoutStrategy | GetLayoutStrategy () |
| | The layout strategy to use when performing the graph layout. This signature allows an application to create a layout object directly and simply set the pointer through this method. More...
|
| |
| string | GetLayoutStrategyName () |
| | The layout strategy to use when performing the graph layout. The possible strings are: More...
|
| |
| bool | GetScaledGlyphs () |
| | Whether to use scaled glyphs or not. Default is off. More...
|
| |
| string | GetScalingArrayName () |
| | The array used for scaling (if ScaledGlyphs is ON) More...
|
| |
| string | GetVertexColorArrayName () |
| | The array to use for coloring vertices. The default behavior is to color by vertex degree. More...
|
| |
| string | GetVertexLabelArrayName () |
| | The array to use for vertex labeling. Default is "label". More...
|
| |
| virtual int | GetVertexLabelFontSize () |
| | The size of the font used for vertex labeling More...
|
| |
| bool | GetVertexLabelVisibility () |
| | Whether to show vertex labels. Default is off. More...
|
| |
| bool | GetVertexScalarBarVisibility () |
| | Whether the scalar bar for vertices is visible. Default is off. More...
|
| |
| virtual void | HideEdgeLabelsOnInteractionOff () |
| | Whether to hide edge labels during mouse interactions. Default is off. More...
|
| |
| virtual void | HideEdgeLabelsOnInteractionOn () |
| | Whether to hide edge labels during mouse interactions. Default is off. More...
|
| |
| virtual void | HideVertexLabelsOnInteractionOff () |
| | Whether to hide vertex labels during mouse interactions. Default is off. More...
|
| |
| virtual void | HideVertexLabelsOnInteractionOn () |
| | Whether to hide vertex labels during mouse interactions. Default is off. More...
|
| |
| virtual void | IconVisibilityOff () |
| | Whether icons are visible (default off). More...
|
| |
| virtual void | IconVisibilityOn () |
| | Whether icons are visible (default off). More...
|
| |
| virtual int | IsLayoutComplete () |
| | Is the graph layout complete? This method is useful for when the strategy is iterative and the application wants to show the iterative progress of the graph layout See Also: UpdateLayout(); More...
|
| |
| new vtkGraphLayoutView | NewInstance () |
| | Undocumented Block More...
|
| |
| virtual void | ScaledGlyphsOff () |
| | Whether to use scaled glyphs or not. Default is off. More...
|
| |
| virtual void | ScaledGlyphsOn () |
| | Whether to use scaled glyphs or not. Default is off. More...
|
| |
| void | SetColorEdges (bool vis) |
| | Whether to color edges. Default is off. More...
|
| |
| void | SetColorVertices (bool vis) |
| | Whether to color vertices. Default is off. More...
|
| |
| void | SetEdgeColorArrayName (string name) |
| | The array to use for coloring edges. Default is "color". More...
|
| |
| void | SetEdgeLabelArrayName (string name) |
| | The array to use for edge labeling. Default is "label". More...
|
| |
| virtual void | SetEdgeLabelFontSize (int size) |
| | The size of the font used for edge labeling More...
|
| |
| void | SetEdgeLabelVisibility (bool vis) |
| | Whether to show edge labels. Default is off. More...
|
| |
| void | SetEdgeLayoutStrategy (vtkEdgeLayoutStrategy s) |
| | The layout strategy to use when performing the edge layout. This signature allows an application to create a layout object directly and simply set the pointer through this method. More...
|
| |
| void | SetEdgeLayoutStrategy (string name) |
| | The layout strategy to use when performing the edge layout. The possible strings are: "Arc Parallel" - Arc parallel edges and self loops. "Pass Through" - Use edge routes assigned to the input. Default is "Arc Parallel". More...
|
| |
| void | SetEdgeLayoutStrategyToArcParallel () |
| | The layout strategy to use when performing the edge layout. The possible strings are: "Arc Parallel" - Arc parallel edges and self loops. "Pass Through" - Use edge routes assigned to the input. Default is "Arc Parallel". More...
|
| |
| void | SetEdgeLayoutStrategyToPassThrough () |
| | The layout strategy to use when performing the edge layout. The possible strings are: "Arc Parallel" - Arc parallel edges and self loops. "Pass Through" - Use edge routes assigned to the input. Default is "Arc Parallel". More...
|
| |
| void | SetEdgeScalarBarVisibility (bool vis) |
| | Whether the scalar bar for edges is visible. Default is off. More...
|
| |
| void | SetEdgeSelection (bool vis) |
| | Whether edges are selectable. Default is on. More...
|
| |
| void | SetEdgeVisibility (bool vis) |
| | Whether to show the edges at all. Default is on More...
|
| |
| void | SetEnableEdgesByArray (bool vis) |
| | Whether to color edges. Default is off. More...
|
| |
| void | SetEnableVerticesByArray (bool vis) |
| | Whether to color vertices. Default is off. More...
|
| |
| void | SetEnabledEdgesArrayName (string name) |
| | The array to use for coloring edges. More...
|
| |
| void | SetEnabledVerticesArrayName (string name) |
| | The array to use for coloring vertices. More...
|
| |
| void | SetGlyphType (int type) |
| | The type of glyph to use for the vertices More...
|
| |
| void | SetHideEdgeLabelsOnInteraction (bool vis) |
| | Whether to hide edge labels during mouse interactions. Default is off. More...
|
| |
| void | SetHideVertexLabelsOnInteraction (bool vis) |
| | Whether to hide vertex labels during mouse interactions. Default is off. More...
|
| |
| void | SetIconAlignment (int alignment) |
| | Specify where the icons should be placed in relation to the vertex. See vtkIconGlyphFilter.h for possible values. More...
|
| |
| void | SetIconArrayName (string name) |
| | The array used for assigning icons More...
|
| |
| void | SetIconVisibility (bool b) |
| | Whether icons are visible (default off). More...
|
| |
| void | SetLayoutStrategy (string name) |
| | The layout strategy to use when performing the graph layout. The possible strings are: More...
|
| |
| void | SetLayoutStrategy (vtkGraphLayoutStrategy s) |
| | The layout strategy to use when performing the graph layout. This signature allows an application to create a layout object directly and simply set the pointer through this method. More...
|
| |
| void | SetLayoutStrategyToCircular () |
| | The layout strategy to use when performing the graph layout. The possible strings are: More...
|
| |
| void | SetLayoutStrategyToClustering2D () |
| | The layout strategy to use when performing the graph layout. The possible strings are: More...
|
| |
| void | SetLayoutStrategyToCommunity2D () |
| | The layout strategy to use when performing the graph layout. The possible strings are: More...
|
| |
| void | SetLayoutStrategyToCone () |
| | The layout strategy to use when performing the graph layout. The possible strings are: More...
|
| |
| void | SetLayoutStrategyToCosmicTree () |
| | The layout strategy to use when performing the graph layout. The possible strings are: More...
|
| |
| void | SetLayoutStrategyToFast2D () |
| | The layout strategy to use when performing the graph layout. The possible strings are: More...
|
| |
| void | SetLayoutStrategyToForceDirected () |
| | The layout strategy to use when performing the graph layout. The possible strings are: More...
|
| |
| void | SetLayoutStrategyToPassThrough () |
| | The layout strategy to use when performing the graph layout. The possible strings are: More...
|
| |
| void | SetLayoutStrategyToRandom () |
| | The layout strategy to use when performing the graph layout. The possible strings are: More...
|
| |
| void | SetLayoutStrategyToSimple2D () |
| | The layout strategy to use when performing the graph layout. The possible strings are: More...
|
| |
| void | SetLayoutStrategyToSpanTree () |
| | The layout strategy to use when performing the graph layout. The possible strings are: More...
|
| |
| void | SetLayoutStrategyToTree () |
| | The layout strategy to use when performing the graph layout. The possible strings are: More...
|
| |
| void | SetScaledGlyphs (bool arg) |
| | Whether to use scaled glyphs or not. Default is off. More...
|
| |
| void | SetScalingArrayName (string name) |
| | The array used for scaling (if ScaledGlyphs is ON) More...
|
| |
| void | SetVertexColorArrayName (string name) |
| | The array to use for coloring vertices. The default behavior is to color by vertex degree. More...
|
| |
| void | SetVertexLabelArrayName (string name) |
| | The array to use for vertex labeling. Default is "label". More...
|
| |
| virtual void | SetVertexLabelFontSize (int size) |
| | The size of the font used for vertex labeling More...
|
| |
| void | SetVertexLabelVisibility (bool vis) |
| | Whether to show vertex labels. Default is off. More...
|
| |
| void | SetVertexScalarBarVisibility (bool vis) |
| | Whether the scalar bar for vertices is visible. Default is off. More...
|
| |
| virtual void | UpdateLayout () |
| | This method is useful for when the strategy is iterative and the application wants to show the iterative progress of the graph layout. The application would have something like while(!IsLayoutComplete()) { UpdateLayout(); } See Also: IsLayoutComplete(); More...
|
| |
| virtual void | VertexLabelVisibilityOff () |
| | Whether to show vertex labels. Default is off. More...
|
| |
| virtual void | VertexLabelVisibilityOn () |
| | Whether to show vertex labels. Default is off. More...
|
| |
| void | ZoomToSelection () |
| | Reset the camera based on the bounds of the selected region. More...
|
| |
| | vtkRenderView (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly. More...
|
| |
| | vtkRenderView () |
| | Undocumented Block More...
|
| |
| virtual void | AddLabels (vtkAlgorithmOutput conn) |
| | Add labels from an input connection with an associated text property. The output must be a vtkLabelHierarchy (normally the output of vtkPointSetToLabelHierarchy). More...
|
| |
| override void | ApplyViewTheme (vtkViewTheme theme) |
| | Applies a view theme to this view. More...
|
| |
| virtual void | DisplayHoverTextOff () |
| | Whether the view should display hover text. More...
|
| |
| virtual void | DisplayHoverTextOn () |
| | Whether the view should display hover text. More...
|
| |
| virtual bool | GetDisplayHoverText () |
| | Whether the view should display hover text. More...
|
| |
| IntPtr | GetDisplaySize () |
| | Set the display size of the icon (which may be different from the icon size). By default, if this value is not set, the the IconSize is used. More...
|
| |
| void | GetDisplaySize (ref int dsx, ref int dsy) |
| | Set the display size of the icon (which may be different from the icon size). By default, if this value is not set, the the IconSize is used. More...
|
| |
| virtual int[] | GetIconSize () |
| | Set the size of each icon in the icon texture. More...
|
| |
| virtual void | GetIconSize (ref int _arg1, ref int _arg2) |
| | Set the size of each icon in the icon texture. More...
|
| |
| virtual void | GetIconSize (IntPtr _arg) |
| | Set the size of each icon in the icon texture. More...
|
| |
| virtual vtkTexture | GetIconTexture () |
| | Set the icon sheet to use for rendering icons. More...
|
| |
| virtual int | GetInteractionMode () |
| | Set the render window for this view. Note that this requires special handling in order to do correctly - see the notes in the detailed description of vtkRenderViewBase. More...
|
| |
| virtual vtkInteractorObserver | GetInteractorStyle () |
| | Get the interactor style associated with the render view. More...
|
| |
| virtual int | GetLabelPlacementMode () |
| | Label placement mode. NO_OVERLAP uses vtkLabelPlacementMapper, which has a faster startup time and works with 2D or 3D labels. ALL displays all labels (Warning: This may cause incredibly slow render times on datasets with more than a few hundred labels). More...
|
| |
| virtual int | GetLabelRenderMode () |
| | Label render mode. FREETYPE uses the freetype label rendering. QT uses more advanced Qt-based label rendering. More...
|
| |
| virtual bool | GetRenderOnMouseMove () |
| | Whether to render on every mouse move. More...
|
| |
| virtual int | GetSelectionMode () |
| | Sets the selection mode for the render view. SURFACE selection uses vtkHardwareSelector to perform a selection of visible cells. FRUSTUM selection just creates a view frustum selection, which will select everything in the frustum. More...
|
| |
| virtual int | GetSelectionModeMaxValue () |
| | Sets the selection mode for the render view. SURFACE selection uses vtkHardwareSelector to perform a selection of visible cells. FRUSTUM selection just creates a view frustum selection, which will select everything in the frustum. More...
|
| |
| virtual int | GetSelectionModeMinValue () |
| | Sets the selection mode for the render view. SURFACE selection uses vtkHardwareSelector to perform a selection of visible cells. FRUSTUM selection just creates a view frustum selection, which will select everything in the frustum. More...
|
| |
| virtual vtkAbstractTransform | GetTransform () |
| | Set the view's transform. All vtkRenderedRepresentations added to this view should use this transform. More...
|
| |
| override int | IsA (string type) |
| | Undocumented Block More...
|
| |
| new vtkRenderView | NewInstance () |
| | Undocumented Block More...
|
| |
| virtual void | RemoveLabels (vtkAlgorithmOutput conn) |
| | Remove labels from an input connection. More...
|
| |
| override void | Render () |
| | Updates the representations, then calls Render() on the render window associated with this view. More...
|
| |
| virtual void | RenderOnMouseMoveOff () |
| | Whether to render on every mouse move. More...
|
| |
| virtual void | RenderOnMouseMoveOn () |
| | Whether to render on every mouse move. More...
|
| |
| virtual void | SetDisplayHoverText (bool b) |
| | Whether the view should display hover text. More...
|
| |
| virtual void | SetDisplaySize (int _arg1, int _arg2) |
| | Set the display size of the icon (which may be different from the icon size). By default, if this value is not set, the the IconSize is used. More...
|
| |
| void | SetDisplaySize (IntPtr _arg) |
| | Set the display size of the icon (which may be different from the icon size). By default, if this value is not set, the the IconSize is used. More...
|
| |
| virtual void | SetIconSize (int _arg1, int _arg2) |
| | Set the size of each icon in the icon texture. More...
|
| |
| void | SetIconSize (IntPtr _arg) |
| | Set the size of each icon in the icon texture. More...
|
| |
| virtual void | SetIconTexture (vtkTexture texture) |
| | Set the icon sheet to use for rendering icons. More...
|
| |
| void | SetInteractionMode (int mode) |
| | Set the render window for this view. Note that this requires special handling in order to do correctly - see the notes in the detailed description of vtkRenderViewBase. More...
|
| |
| virtual void | SetInteractionModeTo2D () |
| | Set the interaction mode for the view. Choices are: vtkRenderView::INTERACTION_MODE_2D - 2D interactor vtkRenderView::INTERACTION_MODE_3D - 3D interactor More...
|
| |
| virtual void | SetInteractionModeTo3D () |
| | Set the interaction mode for the view. Choices are: vtkRenderView::INTERACTION_MODE_2D - 2D interactor vtkRenderView::INTERACTION_MODE_3D - 3D interactor More...
|
| |
| override void | SetInteractor (vtkRenderWindowInteractor interactor) |
| | The render window interactor. Note that this requires special handling in order to do correctly - see the notes in the detailed description of vtkRenderViewBase. More...
|
| |
| virtual void | SetInteractorStyle (vtkInteractorObserver style) |
| | The interactor style associated with the render view. More...
|
| |
| virtual void | SetLabelPlacementMode (int mode) |
| | Label placement mode. NO_OVERLAP uses vtkLabelPlacementMapper, which has a faster startup time and works with 2D or 3D labels. ALL displays all labels (Warning: This may cause incredibly slow render times on datasets with more than a few hundred labels). More...
|
| |
| virtual void | SetLabelPlacementModeToAll () |
| | Label placement mode. NO_OVERLAP uses vtkLabelPlacementMapper, which has a faster startup time and works with 2D or 3D labels. ALL displays all labels (Warning: This may cause incredibly slow render times on datasets with more than a few hundred labels). More...
|
| |
| virtual void | SetLabelPlacementModeToNoOverlap () |
| | Label placement mode. NO_OVERLAP uses vtkLabelPlacementMapper, which has a faster startup time and works with 2D or 3D labels. ALL displays all labels (Warning: This may cause incredibly slow render times on datasets with more than a few hundred labels). More...
|
| |
| virtual void | SetLabelRenderMode (int mode) |
| | Label render mode. FREETYPE uses the freetype label rendering. QT uses more advanced Qt-based label rendering. More...
|
| |
| virtual void | SetLabelRenderModeToFreetype () |
| | Label render mode. FREETYPE uses the freetype label rendering. QT uses more advanced Qt-based label rendering. More...
|
| |
| virtual void | SetLabelRenderModeToQt () |
| | Label render mode. FREETYPE uses the freetype label rendering. QT uses more advanced Qt-based label rendering. More...
|
| |
| void | SetRenderOnMouseMove (bool b) |
| | Whether to render on every mouse move. More...
|
| |
| override void | SetRenderWindow (vtkRenderWindow win) |
| | Set the render window for this view. Note that this requires special handling in order to do correctly - see the notes in the detailed description of vtkRenderViewBase. More...
|
| |
| virtual void | SetSelectionMode (int _arg) |
| | Sets the selection mode for the render view. SURFACE selection uses vtkHardwareSelector to perform a selection of visible cells. FRUSTUM selection just creates a view frustum selection, which will select everything in the frustum. More...
|
| |
| void | SetSelectionModeToFrustum () |
| | Sets the selection mode for the render view. SURFACE selection uses vtkHardwareSelector to perform a selection of visible cells. FRUSTUM selection just creates a view frustum selection, which will select everything in the frustum. More...
|
| |
| void | SetSelectionModeToSurface () |
| | Sets the selection mode for the render view. SURFACE selection uses vtkHardwareSelector to perform a selection of visible cells. FRUSTUM selection just creates a view frustum selection, which will select everything in the frustum. More...
|
| |
| virtual void | SetTransform (vtkAbstractTransform transform) |
| | Set the view's transform. All vtkRenderedRepresentations added to this view should use this transform. More...
|
| |
| | vtkRenderViewBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly. More...
|
| |
| | vtkRenderViewBase () |
| | Undocumented Block More...
|
| |
| virtual vtkRenderWindowInteractor | GetInteractor () |
| | The render window interactor. Note that this requires special handling in order to do correctly - see the notes in the detailed description of vtkRenderViewBase. More...
|
| |
| virtual vtkRenderWindow | GetRenderWindow () |
| | Get a handle to the render window. More...
|
| |
| virtual vtkRenderer | GetRenderer () |
| | Gets the renderer for this view. More...
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| override int | IsA (string type) |
| | Undocumented Block More...
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| new vtkRenderViewBase | NewInstance () |
| | Undocumented Block More...
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| virtual void | ResetCamera () |
| | Updates the representations, then calls ResetCamera() on the renderer associated with this view. More...
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| virtual void | ResetCameraClippingRange () |
| | Updates the representations, then calls ResetCameraClippingRange() on the renderer associated with this view. More...
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| virtual void | SetRenderer (vtkRenderer ren) |
| | Sets the renderer for this view. More...
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| | vtkView (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly. More...
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| | vtkView () |
| | Undocumented Block More...
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| void | AddRepresentation (vtkDataRepresentation rep) |
| | Adds the representation to the view. More...
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| vtkDataRepresentation | AddRepresentationFromInput (vtkDataObject input) |
| | Convenience method which creates a simple representation with the specified input and adds it to the view. NOTE: The returned representation pointer is not reference-counted, so you MUST call Register() on the representation if you want to keep a reference to it. More...
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| vtkDataRepresentation | AddRepresentationFromInputConnection (vtkAlgorithmOutput conn) |
| | Convenience method which creates a simple representation with the connection and adds it to the view. Returns the representation internally created. NOTE: The returned representation pointer is not reference-counted, so you MUST call Register() on the representation if you want to keep a reference to it. More...
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| int | GetNumberOfRepresentations () |
| | Returns the number of representations from first port(0) in this view. More...
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| vtkCommand | GetObserver () |
| | Apply a theme to the view. More...
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| vtkDataRepresentation | GetRepresentation (int index) |
| | The representation at a specified index. More...
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| override int | IsA (string type) |
| | Undocumented Block More...
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| bool | IsRepresentationPresent (vtkDataRepresentation rep) |
| | Check to see if a representation is present in the view. More...
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| new vtkView | NewInstance () |
| | Undocumented Block More...
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| void | RegisterProgress (vtkObject algorithm, string message) |
| | Meant for use by subclasses and vtkRepresentation subclasses. Call this method to register vtkObjects (generally vtkAlgorithm subclasses) which fire vtkCommand::ProgressEvent with the view. The view listens to vtkCommand::ProgressEvent and fires ViewProgressEvent with ViewProgressEventCallData containing the message and the progress amount. If message is not provided, then the class name for the algorithm is used. More...
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| void | RemoveAllRepresentations () |
| | Removes all representations from the view. More...
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| void | RemoveRepresentation (vtkDataRepresentation rep) |
| | Removes the representation from the view. More...
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| void | RemoveRepresentation (vtkAlgorithmOutput rep) |
| | Removes any representation with this connection from the view. More...
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| void | SetRepresentation (vtkDataRepresentation rep) |
| | Set the representation to the view. More...
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| vtkDataRepresentation | SetRepresentationFromInput (vtkDataObject input) |
| | Convenience method which sets the representation to the specified input and adds it to the view. NOTE: The returned representation pointer is not reference-counted, so you MUST call Register() on the representation if you want to keep a reference to it. More...
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| vtkDataRepresentation | SetRepresentationFromInputConnection (vtkAlgorithmOutput conn) |
| | Convenience method which sets the representation with the connection and adds it to the view. Returns the representation internally created. NOTE: The returned representation pointer is not reference-counted, so you MUST call Register() on the representation if you want to keep a reference to it. More...
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| void | UnRegisterProgress (vtkObject algorithm) |
| | Unregister objects previously registered with RegisterProgress. More...
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| virtual void | Update () |
| | Update the view. More...
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| | vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly. More...
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| | vtkObject () |
| | Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
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| uint | AddObserver (uint arg0, vtkCommand arg1, float priority) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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| uint | AddObserver (string arg0, vtkCommand arg1, float priority) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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| virtual void | DebugOff () |
| | Turn debugging output off. More...
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| virtual void | DebugOn () |
| | Turn debugging output on. More...
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| vtkCommand | GetCommand (uint tag) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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| byte | GetDebug () |
| | Get the value of the debug flag. More...
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| virtual uint | GetMTime () |
| | Return this object's modified time. More...
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| int | HasObserver (uint arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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| int | HasObserver (string arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
|
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| int | HasObserver (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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| int | HasObserver (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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| int | InvokeEvent (uint arg0, IntPtr callData) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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| int | InvokeEvent (string arg0, IntPtr callData) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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| int | InvokeEvent (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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| int | InvokeEvent (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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| virtual void | Modified () |
| | Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer. More...
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| vtkObject | NewInstance () |
| | Undocumented Block More...
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| void | RemoveAllObservers () |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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| void | RemoveObserver (vtkCommand arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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| |
| void | RemoveObserver (uint tag) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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| |
| void | RemoveObservers (uint arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
|
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| void | RemoveObservers (string arg0, vtkCommand arg1) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
|
| |
| void | RemoveObservers (uint arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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| |
| void | RemoveObservers (string arg0) |
| | This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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| |
| void | SetDebug (byte debugFlag) |
| | Set the value of the debug flag. A non-zero value turns debugging on. More...
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| override string | ToString () |
| | Returns the result of calling vtkObject::Print as a C# string. More...
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| delegate void | vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e) |
| | Generic signature for all vtkObject events. More...
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| void | RemoveAllHandlersForAllEvents () |
| | Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen... More...
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| | vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| | Automatically generated constructor - called from generated code. DO NOT call directly. More...
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| |
| | vtkObjectBase () |
| | Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
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| virtual void | Register (vtkObjectBase o) |
| | Increase the reference count (mark as used by another object). More...
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| virtual void | FastDelete () |
| | Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done. More...
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| string | GetClassName () |
| | Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h. More...
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| int | GetReferenceCount () |
| | Return the current reference count of this object. More...
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| void | SetReferenceCount (int arg0) |
| | Sets the reference count. (This is very dangerous, use with care.) More...
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