#include "player_implementation.h"#include "util/timeout.h"#include <unistd.h>#include "client_death_observer.h"#include "engine.h"#include "track_list_implementation.h"#include "gstreamer/engine.h"#include <memory>#include <exception>#include <iostream>#include <mutex>#include <core/media/player_skeleton.h>
Include dependency graph for player_implementation.cpp:Go to the source code of this file.
Classes | |
| struct | media::PlayerImplementation::Private< Parent > |
Macros | |
| #define | UNUSED __attribute__((unused)) |
Enumerations | |
| enum | wakelock_clear_t |
| #define UNUSED __attribute__((unused)) |
Definition at line 36 of file player_implementation.cpp.
|
strong |
Definition at line 47 of file player_implementation.cpp.